Writing Distracted

Advantages

Companion

Companion (2)
A character with this advantage begins play with some type of trained animal or mechanizen with an above average loyalty. Animals may be used for riding or trained to fight and will respond to four command words or phrases, while the mechanizens are of a standard quality for their type. The player and GM can work together to establish the details of the companion. This advantage may only be selected one time.

Chuck Sperati