- Attribute: Strength
- Type: Attack
- Time: One free action
- Description: Characters use this skill to frighten, bully, or awe an opponent with a menacing display of physical superiority. With a successful skill check, an enemy morale score is reduced by one point per skill point in Athletics, and monster morale score by one point per two skill points in Athletics. On a failed morale check, those who cannot flee or surrender in combat suffer a difficult (-4) modifier to all attack, defend, and move actions; for those in roleplaying situations targets become more pliant. The difficulty is based on bearing, type of demonstration, and roleplaying.
- Example of use: In roleplay situations, take command of a reluctant group, marshal information from a foe, etc; in combat, cause an opponent to stand down, retreat, or surrender.
- Specialization: None