Jumping

Jumping

  • Attribute:  Strength
  • Type:  Move
  • Time:  One action
  • Description:  This skill is used to leap, vault, or grasp something out of reach. A standing jump is equal to one move action x ½, plus one yard per two skill points in Athletics, and a running jump is equal to one move action, plus one yard per skill point in Athletics. A failed skill check indicates that the character missed the jump and possibly lands prone, or missed the target, depending on the goal. The difficulty is based on distance and encumbrance.
  • Specializations:  None

(back to Athletic skills)