- Attribute: Constitution
- Type: Utility
- Time: N/A
- Description: This skill is used to hoist, heave, or haul objects that exceed the character's carrying capacity, increasing it by a factor of two, without suffering the normal fatigue effects. The factor can be increased by one with a corresponding difficult modifier (x3 difficult, x4 very difficult, etc.). For normal travel, one skill check is required; additional skill checks may be required when under duress. The difficulty is based on the weight and type of object to be lifted, and distance to be carried or moved.
- Example of use: Move crates to form a barrier, carry a wounded companion, or pry open a stuck gate.
- Specializations: None