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Flight-to-Flight Movement

Lag Roll

Description:  Primarily used as a counter-move, during this maneuver the attacker rolls out of a hard bank to arc behind the defender, preventing an overshoot and providing distance between them to attack, with the initial rolls giving an enemy tail gunner a more difficult shot. With a successful skill check, the maneuver takes one action and any opponents have a modifier to hit equal to the difference between the skill rank and die roll, plus the defend modifier. If the skill check fails, the trajectory of the turn requires two actions, giving the defender an opportunity to make a counter-move, and may result in a loss of control.

Modifier        Value
Attack                    +1
Defend                   +1
Maneuver              --
Counter                 --

Chuck Sperati