Writing Distracted

Reputation Rank

Forsaken

Forsaken (-4/+4)
The character's reputation is so bad that most NPC interactions begin with hostility, carrying a -4 to skill checks and/or a +4 to opponent morale saves.

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Chuck Sperati
Loathed

Loathed (-3/+2)
These character's make everyone around them very uncomfortable, beginning most NPC interactions unfriendly and carrying a -3 to skill checks and/or a +2 to opponent morale saves.

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Chuck Sperati
Shunned

Shunned (-2/+1)
The character is treated with antipathy, distaste, or caution, most NPC interactions begin neutral-hostile, carrying a -2 to skill checks and/or a +1 to opponent morale saves.

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Chuck Sperati
Avoided

Avoided (-1)
Most people prefer to keep a distance from the character, generally ignoring them, most NPC interactions begin neutral-hostile, carrying a -1 to skill checks.

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Chuck Sperati
Unknown

Unknown (-0-)
The character does not stand out from the masses anymore than anyone else, with most NPC interactions beginning neutral-hostile, carrying no modifier to skill checks or opponent morale saves.

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Chuck Sperati
Rumored

Rumored (+1)
Some people in the surrounding area have heard of the character's actions or deeds, most NPC interactions begin neutral, carrying a +1 to skill checks.

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Chuck Sperati
Recognized

Recognized (+1/-1)
People in the area have heard enough about the character to know their name, most NPC interactions begin neutral, carrying a +1 to skill checks and/or a -1 to opponent morale saves.

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Chuck Sperati
Respected

Respected (+2/-1)
The characters actions and deeds have earned them a public persona, most NPC interactions begin neutral-friendly, carrying a +2 to skill checks and/or a -1 to opponent morale saves.

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Chuck Sperati
Renowned

Renowned (+2/-2)
These characters have a public persona that has reached adjacent areas, most NPC interactions begin neutral-friendly, carrying a +2 to skill checks and/or a -2 to opponent morale saves.

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Chuck Sperati
Celebrated

Celebrated (+3/-2)
The character has earned a degree of fame and is known on sight, most NPC interactions begin friendly, carrying a +3 to skill checks and/or a -2 to opponent morale saves.

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Chuck Sperati
Famous

Famous (+3/-3)
People everywhere have heard of the character and know them by sight, most NPC interactions begin friendly, carrying a +3 to skill checks and/or a -3 to opponent morale saves.

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Chuck Sperati
Legendary

Legendary (+4/-4)
The character's actions and deeds are the subject of conversation and stories everywhere, most NPC interactions begin loyal, carrying a +4 to skill checks and/or a -4 to opponent morale saves.

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Chuck Sperati