Writing Distracted

Role Packages

Tanker

Martial Combat
 (20 + 10 skills = 30 points)
  • Armor Proficiency
  • Block
  • Charge
  • Deflect
  • Evade
  • Militant Stance
  • Parry
  • Shield Bash
  • Swing
  • Weapon Proficiency

Athletics
 (4 skills = 4 points)
  • Climbing
  • Intimidate
  • Jumping
  • Punch

Cunning
(3 skills = 3 points)
  • Goad
  • Lore
  • Observation  

Vigilance
(3 skills = 3 points)
  • Care
  • Dodge
  • Search

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Chuck Sperati
Soldier

Martial Combat
 (20 + 5 skills = 25 points)
  • Armor Proficiency
  • Evade
  • Fury Stance
  • Swing
  • Weapon Proficiency

Medicine
 (10 + 1 skill = 11 points)
  • First Aide

Athletics
 (1 skill = 1 point)
  • Running

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (2 skills = 2 points)
  • Care
  • Search

 

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Chuck Sperati
Commando

Armed Combat
 (10 + 3 skills = 13 points)
  • Evade
  • Swing
  • Weapon Proficiency

Unarmed Combat
 (10 + 1 skills = 11 points)
  • Disciplined Striking

Technocracy
 (10 + 2 skills = 12 points)
  • Demolitions
  • Electronics

Athletics
 (1 skill = 1 point)
  • Firearms

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Fighter

Unarmed Combat
 (10 + 3 skills = 13 points)
  • Brawling
  • Evade

Wrestling
 (10 + 5 skills = 15 points)
  • Chokehold
  • Escape
  • Fling
  • Grab
  • Rush Moves

Performance
 (5 + 2 skills = 7 points)
  • Balance
  • Tumbling

Athletics
 (2 skills = 2 points)
  • Climbing
  • Running

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Hunter

Armed Combat
 (10 + 3 skills = 13 points)
  • Evade
  • Swing
  • Weapon Proficiency

Ranged Combat
 (10 + 3 skill = 13 points)
  • Dodge
  • Shoot
  • Weapon Proficiency

Scoutcraft
 (10 + 1 skill = 12 points)
  • First Aide
  • Survival

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (1 skill = 1 point)
  • Search

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Chuck Sperati
Cannoneer

Martial Combat
 (20 + 5 skills = 25 points)
  • Armor Proficiency
  • Fury Stance
  • Evade
  • Swing
  • Weapon Proficiency

Ranged Combat
 (10 + 3 skill = 13 points)
  • Dodge
  • Shoot
  • Weapon Proficiency

Athletics
 (1 skill = 1 point)
  • Intimidate

Vigilance
 (1 skill = 1 point)
  • Search

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Chuck Sperati
Trooper

Ranged Combat
 (10 + 5 skills = 15 points)
  • Dodge
  • Quick Draw
  • Retreat
  • Shoot
  • Weapon Proficiency

Armed Combat
 (10 + 5 skills = 15 points)
  • Evade
  • Parry
  • Stab
  • Swing
  • Weapon Proficiency

Athletics
 (3 skills = 3 points)
  • Climbing
  • Jumping
  • Running

Cunning
 (3 skills = 3 points)
  • Lore
  • Observation
  • Stealth

Vigilance
 (4 skills = 4 points)
  • Care
  • Concentrate
  • First Aide
  • Search

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Chuck Sperati
Sniper

Ranged Combat
 (10 + 4 skills = 13 points)
  • Dodge
  • Shoot
  • Weapon Proficiency

Unarmed Combat
 (10 + 2 skills = 12 points)
  • Disciplined Striking
  • Evade

Guile
 (10 + 2 skills = 12 points)
  • Search
  • Stealth

Athletics
 (1 skill = 1 point)
  • Climbing

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (1 skill = 1 point)
  • Concentrate

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Chuck Sperati
Sky Hopper

Aero Combat
 (15 + 7 skills = 22 points)
  • Aerial Dodge
  • Maneuvers
  • Piloting
  • Shoot
  • Swing
  • Weapon Proficiency
  • Weapon Proficiency

Technocracy
 (10 + 2 skills = 12 points)
  • Analyze
  • Electronics

Athletics
 (1 skill = 1 point)
  • Evade

Cunning
 (2 skills = 2 points)
  • Observation
  • Stealth

Vigilance
 (3 skills = 3 point)
  • Dodge
  • First Aide
  • Search

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Chuck Sperati
Mauler

Mech Combat
 (15 + 7 skills = 22 points)
  • Blitz
  • Clobber
  • Elude
  • Punt
  • Sidestep
  • Sunder
  • Thwart

Technocracy
 (10 + 3 skills = 13 points)
  • Analyze
  • Mechanics
  • Scavenge

Athletics
 (2 skills = 2 points)
  • Evade
  • Firearms

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Centurion

Mech Combat
 (15 + 6 skills = 21 points)
  • Elude
  • Gunnery
  • Hopping
  • Skewer
  • Sidestep
  • Sunder

Armed Combat
 (10 + 3 skills = 13 points)
  • Evade
  • Swing
  • Weapon Proficiency

Athletics
 (1 skill = 1 point)
  • Firearms

Cunning
 (3 skills = 3 points)
  • Goad
  • Observation
  • Intimidate

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Dragon

Mech Combat
 (15 + 3 skills = 18 points)
  • Elude
  • Gunnery
  • Sidestep

Aero Combat
 (15 + 3 skills = 18 points)
  • Aerial Dodge
  • Maneuvers
  • Piloting

Athletics
 (1 skill = 1 point)
  • Firearms

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Iin Castigate

Iinexsis Combat
 (15 + 5 skills = 20 points)
  • Batter
  • Buffer
  • Retrieve
  • Projectile
  • Screen

Guile
 (10 + 4 skills = 14 points)
  • Escape Artist
  • Intimidate
  • Stalking
  • Stealth

Athletics
 (2 skills = 2 points)
  • Climbing
  • Running

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (3 skills = 3 points)
  • First Aide
  • Listen
  • Search

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Chuck Sperati
Iin Lancer

Iinamic Combat
 (15 + 4 skills = 19 points)
  • Dark Vision
  • Focus
  • Guard
  • Spring

Armed Combat
 (10 + 4 skills = 14 points)
  • Evade
  • Hack
  • Swing
  • Weapon Proficiency

Athletics
 (3 skills = 3 points)
  • Climbing
  • Jumping
  • Running

Cunning
 (2 skills = 2 points)
  • Observation
  • Stealth

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

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Chuck Sperati
Iin Hexer

Iinilence Combat
 (15 + 5 skills = 20 points)
  • Agonize
  • Distract
  • Insight
  • Mind Blank
  • Missive

Ranged Combat
 (10 + 3 skills = 13 points)
  • Dodge
  • Shoot
  • Weapon Proficiency

Athletics
 (1 skill = 1 point)
  • Evade

Cunning
 (4 skills = 4 points)
  • Bluff
  • Persuasion
  • Haggling
  • Observation

Vigilance
 (2 skills = 2 points)
  • Appraise
  • Search

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Chuck Sperati
Iin Disciple

Iinexsis Combat
 (15 + 4 skills = 19 points)
  • Batter
  • Buffer
  • Projectile
  • Screen

Iinilence Combat
 (15 + 3 skills = 18 points)
  • Agonize
  • Distract
  • Mind Blank

Athletics
 (1 skill = 1 point)
  • Firearms

Cunning
 (1 skill = 1 point)
  • Observation

Vigilance
 (1 skill = 1 point)
  • Search

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Chuck Sperati