Writing Distracted

Role Packages



A heavily armored combatant with an oversized gun and significant melee combat training who willingly wades into any fray, no matter the odds. More than a little cocky and unfazed by any threat, cannoneers are a breed all their own, competitive, stalwart, and a little unbalanced, they deal and absorb damage, drawing the attention of their opponents away from their allies. This is the role for those who want more than to be the center of attention, at the end of the day, they want to hear everyone talking about their deeds, their accomplishments, and their badassery.


The combination of Martial and Ranged combat specialties limits both the number of starting skills and access to other specialties, but does offer the the ability to wield multiple types of weapons while wearing heavy combat armors. While they are able to engage in melee or ranged combat, the smaller selection of skills encourages players to build the character up to their vision as they advance rather than making these decision during the character building process.


Martial Combat
 (20 + 5 skills = 25 points)
  • Armor Proficiency
  • Fury Stance
  • Evade
  • Swing
  • Weapon Proficiency

Ranged Combat
 (10 + 3 skill = 13 points)
  • Dodge
  • Shoot
  • Weapon Proficiency

 (1 skill = 1 point)
  • Intimidate

 (1 skill = 1 point)
  • Search

Chuck Sperati