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Role Packages

Iin Lancer

 
 
 

Training the mind and body to act as one allows those with a psionic talent to reach a state of Iin, allowing them to push their physical capabilities far beyond their natural limits. Reactions to them range from astonishment to disbelief, but the discipline and training they endure tends to leave the lancer more humble and reserved. In combat, they utilize their enhanced capabilities to get themselves in better tactical positions and to augment their attack and defend skills.

 

The combination of the Iianamic and Armed combat specialties allows the lancer to use a relative few starting skills to greater effect, though it is possible to trade out the Armed Combat for Ranged Combat or Wrestling depending on the character focus. As this is a very physical role, many of the proficiency skills revolve around movement the character to set up the selection of additional Iinamic Combat skills.

 
 
 

Iinamic Combat
 (15 + 4 skills = 19 points)
  • Dark Vision
  • Focus
  • Guard
  • Spring

Armed Combat
 (10 + 4 skills = 14 points)
  • Evade
  • Hack
  • Swing
  • Weapon Proficiency

Athletics
 (3 skills = 3 points)
  • Climbing
  • Jumping
  • Running

Cunning
 (2 skills = 2 points)
  • Observation
  • Stealth

Vigilance
 (2 skills = 2 points)
  • Dodge
  • Search

Chuck Sperati