Writing Distracted

Guile

Intimidate

LoA-Skill-Titles-Guile.jpg

Intimidate

  • Attribute:  Influence
  • Type:  Attack
  • Time:  One free action
  • Description:  Characters can use this skill to frighten, coerce, or demoralize a target through a display of menace, verbal threats, and other psychological scare tactics. With a successful skill check, an enemy morale score is reduced by one point per skill point in Guile, and a monster morale score by one point per two skill points in Guile. On a failed morale check, those who cannot flee or surrender in combat suffer a difficult (-4) modifier to all attack, defend, and move actions; for those in roleplaying situations targets become more pliant. The difficulty is based on the target's demeanor, type of manipulation, and overall situation, and may be modified by roleplaying.
  • Example of use:  In roleplay situations, take command of a reluctant group, marshal information from a foe, etc; in combat, cause an opponent to stand down, retreat, or surrender. 
  • Specialization:  None