- Attribute: Agility
- Type: Defend
- Time: N/A
- Description: This skill can be used to better resist a knockdown, trip attack, fall, or other type action that would leave them prone. Characters gain a +1 modifier per skill rank in Performance to their Reaction save against any attack type that that involves a prone save, so long as they are not in a grapple. In addition, it may also be used to reduce or negate modifiers for fighting from an unstable, moving, or other type of surface with challenging footing. A difficulty modifier may be applied to the skill check based on the complexity of the action and/or type of surface.
- Specialization: None
Chuck Speratidistracted, writing, chuck sperati, LoA, Legacy of Adventure, Skills, support specialities, Performance