- Attribute: Agility
- Type: Move
- Time: One action
- Description: This skill is used to twist, turn, roll, and/or bound through an area to escape or avoid combat. With a successful skill check, the character is able to disengage from combat or move through an opponent's threat area without drawing an attack of opportunity, moving a distance equal to one move action. In addition, the skill can be used to negate the impact from a fall based on the number of skill points in Performance, i.e. novice 0-3 points, expert 4-7 points, master 8+ points. A successful skill check is required; a novice can negate the damage from a ten yard fall, while an expert can negate the damage from twenty yard fall, and a master can negate the damage from a thirty yards fall. For a fall greater than the allotted distances, damage is calculated normally. If the skill check fails the character is subject to an attack of opportunity or will suffer damage normally from the fall.
- Example of use: Tumble from a moving vehicle, make a long distance jump and roll to avoid taking damage, or escape an armed foe.
- Specialization: None
PerformanceChuck Speratidistracted, writing, chuck sperati, LoA, Legacy of Adventure, Skills, support specialities, Performance