- Attribute: Influence
- Type: Attack
- Time: N/A
- Description: Characters with this skill are extremely convincing and can talk a target into doing their bidding. With a successful skill check, the target agrees to do or say something that is not directly harmful to themselves or their allies, per the attacker's instructions. The target is allowed a morale check at a -1 modifier per two skill points in Statecraft to resist the effect. If the skill check fails or the target makes a successful defend, the suggestion is ineffective.
- Example of use: Talk a guard into letting the character visit a prisoner, convince a VIP to let the character join a security detail, lure a fence into a trap with a tempting object, etc.
- Specialization: (Optional) Trader, Merchant, Politician, Diplomat, etc; selecting a specialization gives the target a -1 modifier per skill point in Statecraft to their morale check to resist the effect, within that arena.
StatecraftChuck Speratidistracted writing, chuck sperati, LoA, Legacy of Adventure, Skills, support specialities, statecraft