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Statecraft

Coerce

LoA-Skill-Titles-Statecraft.jpg

Coerce

  • Attribute:  Influence
  • Type:  Attack
  • Time:  N/A
  • Description:  Characters with this skill are extremely convincing and can talk a target into doing their bidding. With a successful skill check, the target agrees to do or say something that is not directly harmful to themselves or their allies, per the attacker's instructions. The target is allowed a morale check at a -1 modifier per two skill points in Statecraft to resist the effect. If the skill check fails or the target makes a successful defend, the suggestion is ineffective.
  • Example of use:  Talk a guard into letting the character visit a prisoner, convince a VIP to let the character join a security detail, lure a fence into a trap with a tempting object, etc.
  • Specialization:  (Optional) Trader, Merchant, Politician, Diplomat, etc; selecting a specialization gives the target a -1 modifier per skill point in Statecraft to their morale check to resist the effect, within that arena.