- Attribute: Influence
- Type: Attack
- Time: One free action
- Description: Characters with this skill are able to project their voice to speak in a manner that best relates to their audience. With a successful skill check, the character is able to deliver an inspirational speech to increase NPC reactions by one level, i.e. hostile to unfriendly, neutral to friendly, etc, stir up a gathering to encourage them into action, initiate a battle cry to invoke aggression, giving allies a +1 modifier per two skill points in Statecraft to the next round of combat actions, etc. When used to affect NPCs, they are allowed a morale save at a -1 modifier per two skill points in Statecraft to resist. If the skill check fails, additional attempts may be made at a progressive difficult (-4) modifier, but after three fails, additional attempts may not be made again during that encounter.
- Example of use: Encourage a group to march against a local politician who has done something wrong, sway the patrons of a bar to help with a task, help to turn the tide of a battle by shouting a vicious battle cry after a critical hit, etc.
- Specialization: (Optional) Trader, Merchant, Politician, Diplomat, etc; selecting a specialization gives NPCs a -1 modifier per skill point in Statecraft to their morale save to resist the effect, within that arena.
StatecraftChuck Speratidistracted writing, chuck sperati, LoA, Legacy of Adventure, Skills, support specialities, statecraft