- Attribute: Knowledge
- Type: Utility
- Time: N/A
- Description: This skill is used to add or replace technology with better, more versatile, or more powerful technology. With a successful skill check, the character is able to integrate the new technology in with the existing technology, adding to or enhancing its current function. Exactly what can be upgraded is dependent on the quality and function of the technology; all components must be of the same general technology type, must have room for the technology to be added or replaced, and must function on the same type of power. This skill may be used with an Electronics or Mechanics specialization at a base (-0-) modifier, and the general type of technology at a difficult (-4) modifier. The difficulty and amount of time required is based on the complexity of the technology, type of upgrade, and the availability of parts and tools. If the skill check fails, additional attempts may be made at a progressive difficult (-4) modifier, but after three fails, the upgrade is not compatible with the existing technology.
- Example of use: Adding a stronger power supply to ionic armor, installing an additional weapon onto a mech, upgrading a bot brain to increase its overall functionality, etc.
- Prerequisites: The Electronics or Mechanics skill, the Analyze skill, and four skill points in Technocracy