- Attribute: Knowledge
- Type: Utility
- Time: N/A
- Description: This is a versatile skill that covers the general maintenance required to keep weapons and armor functioning, and to make minor repairs or adjustments. Characters can repair up to one point of damage per two skill points in Vigilance, assuming tools and components are available, and are able to make temporary fixes to damaged or malfunctioning weapons, reducing a negative modifier by one per skill point in Vigilance. The difficulty is based on the type and amount of damage, the availability of tools, and the amount of time spent on the maintenance or repairs.
- Specialization: (Optional) Specific type of armament, i.e. heavy armor, mail, swords, bows, etc, selecting a specialization increases the repair to one point per skill point in vigilance.
VigilanceChuck Speratidistracted, writing, chuck sperati, LoA, Legacy of Adventure, Skills, Proficiencies, vigilance