Brawling

Brawling

  • Attribute:  Agility
  • Type:  Attack
  • Time:  One action
  • Description:  This skill represents of a signature fighting style in which the attacker maintains an upright stance with the legs shoulder-width apart and the rear foot a half step back, while the dominant fist is held back protecting the body, and the lead fist is held vertically in front of the face at eye level. It is a structured and methodical punching technique, varying in roleplay aspects by race, region, academy, mentor, etc. Those instructed in this style use six common strikes that have specific attack, damage, and/or critical hit modifiers. A Jab is a quick straight punch thrown with the lead hand; a Cross is a powerful straight punch thrown from the dominant hand; an Overhandis an over-the-shoulder punch with a looping arc thrown with the dominant hand; a Hook is a semi-circular punch thrown with the lead hand; an Uppercut is a vertical rising punch thrown from the dominant hand; a Combo incorporates two punches in quick succession, typically a Jab and Cross. Any strike may be used at will, with all related and general combat modifiers applied normally. If the skill check fails, the attack misses.
  • Specialization:  (Optional) Specific roleplay aspect based combat style, technique, or system

Strike                Att.    Dam.    Crit.
Jab                       +3          -1             1
Cross                    +1          --           1-2
Overhand              --         +2            1
Hook                     -1          +1          1-3
Uppercut              -2         +2          1-3
Combo                  -2         +4            1