(E) Clinch Strike
- Attribute: Strength
- Type: Attack
- Time: One action
- Description: Characters can use this skill to move inside the melee swing arc, grabbing the opponent to allow for close combat strikes on a prone target. If the skill check is successful, the attacker gains a Simple (+4) modifier to hit the prone target and the defender suffers the normal difficult (-4) modifier to all attack, defend, and move related actions, however the attacker is considered prone to outside attacks while in the clinch. The defender can attempt to break the clinch with an attack or escape skill, though the character can continue to hold the clinch with a successful skill check. It may be used with most striking attacks (assuming the character has the skill), with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses.
- Prerequisites: The Clinch skill and four skill points in Unarmed Combat
(back to Unarmed Combat skills)