- Attribute: Agility
- Type: Attack
- Time: One action
- Description: This skill is used to catch or impede the target's foot or ground appendage with the intent of forcing them to the ground, without causing damage. On a successful skill check the target falls prone, though a Reaction save or related defend skill may be attempted to remain standing, with a -1 modifier per skill point in Unarmed Combat. If the target's save is successful, they may defend normally. If the skill check fails or the target makes a successful defend, the attack misses.
- Prerequisites: Four skill points in Unarmed Combat