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Aero Combat

(E) Hover

(E) Hover

  • Attribute:  Constitution
  • Type:  Move
  • Time:  One action
  • Description:  Those with this skill are able to maintain a stable longitudinal and latitudinal position in the air, while holding a particular orientation (assuming that the flight technology has this capability). With a successful skill check, the character may attack, defend, or use any relevant skill with no modifier while hovering. In addition, movement in any direction from a hover position may be initiated as a free action, moving a number of yards equal to the number of skill points in Aero Combat, allowing their next attack action to be considered a surprise. If the skill check fails, the character may suffer a loss of control that could lead to a collision or crash.
  • Prerequisites:  The Piloting skill and four skill points in Aero Combat

(back to Aero Combat skills)

Chuck Sperati