- Attribute: Constitution
- Type: Move
- Time: One action
- Description: Those with this skill are able to maintain a stable longitudinal and latitudinal position in the air, while holding a particular orientation (assuming that the flight technology has this capability). With a successful skill check, the character may attack, defend, or use any relevant skill with no modifier while hovering. In addition, movement in any direction from a hover position may be initiated as a free action, moving a number of yards equal to the number of skill points in Aero Combat, allowing their next attack action to be considered a surprise. If the skill check fails, the character may suffer a loss of control that could lead to a collision or crash.
- Prerequisites: The Piloting skill and four skill points in Aero Combat