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Aero Combat

(E) Knockdown

(E) Knockdown

  • Attribute:  Strength
  • Type:  Attack
  • Time:  One action
  • Description:  This skill is used to strike a target in such a way as to knock them to the ground; this attack skill may only be used with proficient blunt or pole weapons. On a successful skill check the target is knocked prone, though a Reaction save or related defend skill may be attempted to remain standing, with a -1 modifier per skill point in Aero Combat. If the target's save is successful, they may defend normally. It may be used as a Hack, Stab, or Swing attack (assuming the character has the skill), while in flight or from the ground, with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses.
  • Prerequisites:  Four skill points in Aero Combat

(back to Aero Combat skills)

Chuck Sperati