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Aero Combat

(M) Colliding Strike

(M) Colliding Strike

  • Attribute:  Strength
  • Type:  Attack
  • Time:  One action
  • Description:  This skill is used to bodily slam into a flying opponent to make a controlled collision. Unlike a ram, where the intent is to do damage, with a successful skill check the target is forced to move in a particular direction; the intentional collision damage is reduced by one level for both combatants (though speed modifiers still apply). The defender can make a Piloting check to maintain their course, with a -1 modifier per skill point in Aero Combat. If the skill check fails or the target makes a successful defend, the attack misses.
  • Example of use:  Force an opponent to land, crash into a solid object, collide with another combatant, etc.
  • Prerequisites:  Eight skill points in Aero Combat

(back to Aero Combat skills)

Chuck Sperati