(M) Diving Strike

(M) Diving Strike

  • Attribute:  Constitution
  • Type:  Attack
  • Time:  One action
  • Description:  Characters with this skill are able to make a devastating melee attack against a grounded or flying opponent. For this attack, the crit range of the weapon is increased by one per two skill points in Aero Combat and when calculating damage, add the single action flight move rate at the time of attack to the weapon damage, plus one per skill points in Aero Combat. On a successful skill check, the target is hit and may defend normally. It may be used as a Hack, Stab, or Swing attack (assuming the character has the skill), though a single target may only be struck once during a pass, with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses; in addition, on a failed skill check, the character may experience a loss of control that could result in a collision.
  • Prerequisites:  Eight skill points in Aero Combat

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