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Aero Combat



  • Attribute:  Agility
  • Type:  Attack
  • Time:  One action
  • Description:  This skill is used to aim and fire any weapon that discharges a physical or energy type projectile, and can be held by one person. The difficulty is based on the weapon’s range, which is listed in its description. Attacks may be made while in flight or from the ground. On a successful skill check, the target is hit and may defend normally; if the skill check fails or the target makes a successful defend, the attack misses.
  • Specializations:  (Required) Proficient weapon(s)

(back to Aero Combat skills)

Chuck Sperati