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(M) Equilibrium

(E) Equilibrium

  • Attribute:  Perception
  • Type:  Move
  • Time:  One action
  • Description:  A character with this skill is able to use the power of their mind to orient their physical body to any situation. A successful skill check is required to activate this ability and it can be maintained for a number of rounds equal to the number of skill points in Iianmic Combat; when activated, the character is able to maintain a perfect direction sense, is never required to make a Balance or similar skill check, and can move along precarious surfaces without issue, i.e. ledges, ice, grease, etc. In addition, when falling they are able to control direction within the range of their move rate. Only one move enhancement may be active at a time; the time requirement is for activating the skill only. If the skill check fails, the enhancement is unable to be activated for that round.
  • Prerequisites:  Eight skill points in Iinamic Combat

(back to Iinamic Combat skills)

Chuck Sperati