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(M) Sustain

(M) Sustain

  • Attribute:  Influence
  • Type:  Combat
  • Time:  Two actions
  • Description:  Characters with this skill are able to use the power of their mind to ignore the effects of fatigue. A successful skill check is required to activate this ability and it can be maintained for a number of rounds equal to the number or skill points in Iinamic Combat; when active, the character ignores fatigue modifiers and is not susceptible to kill shots. When extending the time of effect, a progressive difficult (-4) modifier is applied to each successive skill check so long as the character is in a fatigue state. Only one utility enhancement may be active at a time; the time requirement is for activating the skill only. If the skill check fails, the enhancement is unable to be activated for that round.
  • Prerequisites:  Eight skill points in Iinamic Combat

(back to Iinamic Combat skills)

Chuck Sperati