- Attribute: Influence
- Type: Attack
- Time: Two actions
- Description: Characters with this skill are able to use the power of their mind to drive an opponent temporarily insane. With a successful skill check, the target will act senselessly, without regard for themselves or others, for a number of rounds equal to the skill rank. Targets must be within a range equal to the number of skill point in Iinilence Combat in yards, and the target is allowed a Willpower save at a -1 modifier per two points in Iinilence Combat to negate the effect. How the target reacts is dependent on the person, the situation, and the attacker's intent, and can include foolish, violent, or suicidal actions. If the skill check fails or the target makes a successful defend, the attack is ineffective.
- Prerequisites: The (E) Beguile skill and eight skill points in Iinilence Combat
(back to Iinilence Combat skills)