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Martial Combat

Charge

Charge

  • Attribute:  Agility
  • Type:  Move
  • Time:  One action
  • Description:  A character with this skill can rush a foe without suffering the normal difficult (-4) modifier to defend actions in that round. Normal rush rules still apply to the target, i.e. difficult (-4) modifier to defend actions for the round, and a Stamina save to avoid being stunned for the remainder of the round. In addition, when used with a blunt weapon or physical shield, the target's reaction save to avoid being stunned is reduced by one per two skill points in Martial Combat. If the skill check fails, the character is subject to the normal Rush modifiers.
  • Specialization:  None

(back to Martial Combat skills)

Chuck Sperati