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Martial Combat

(M) Knockback

(M) Knockback

  • Attribute:  Strength
  • Type:  Attack
  • Time:  One action
  • Description:  This skill is used to strike a target in such a way as to propel them a distance away; it may only be used with proficient blunt weapons. On a successful skill check, the target is knocked backwards one yard per skill point in Martial Combat and may take falling damage, though they are allowed a Stamina save or related defend skill to remain standing, with a -1 modifier per skill point in Martial Combat. If the target's save is successful, the effect fails and they may resist damage normally. It may be used as a Hack, Stab, or Swing attack (assuming the character has the skill), with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses.
  • Prerequisites:  Eight skill points in Martial Combat

(back to Martial Combat skills)

Chuck Sperati