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Martial Combat

Militant Stance

Militant Stance

  • Attribute:  Knowledge
  • Type:  Utility
  • Time:  N/A
  • Description:  This skill represents of a signature combat stance that is common to military organizations, varying in roleplay aspects by race, region, academy, mentor, etc. Simple yet versatile, this stance is designed to allow learners to adapt to situations on the field of battle, providing for the best chance of survival. Those instructed in this style are taught three forms that carry specific attack/defend modifiers. The Balanced form offers no modifiers and is most often used when assessing threats or when using group tactics; while the Aggressive form has a +2 modifier to hit, it carries a -2 modifier to defend; and the Defensive form sacrifices the chance to hit with a -2 attack modifier, but allows for a greater chance to avoid being hit with a +2 modifier to defend. During combat the forms can be changed at the start of each round, but may not be changed during the round, and the form will carry over to the next round if no change is announced at the beginning of the round. It may be used with any known attack or defend skills, and these modifiers stack with all related and general combat modifiers. Only one stance may be purchased during character building, additional stances may be selected as the character advances.
  • Specialization:  (Required) Proficient weapon(s)

Form              Attack/Defend
Balanced                    --/--
Aggressive                +2/-2
Defensive                  -2/+2

(back to Martial Combat skills)

Chuck Sperati