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Mech Combat

Thwart

Thwart

  • Attribute:  Constitution
  • Type:  Defend
  • Time:  One action
  • Description:  Characters with this skill are able to block a melee or ranged attack with a directed physical or energy shield. If the skill check is successful, all damage from the attack is negated by the defend, however, the object used to make the block must be strong enough to resist damage, and may require a structural strength save. If the skill check fails, damage is taken normally.
  • Specialization:  (Required) Mech type, i.e. walker, crawler, tumbler, gambol, etc.
Chuck Sperati