- Attribute: Strength
- Type: Attack
- Time: One action
- Description: This skill is used to knock a rider from their saddle. On a successful skill check, the target is hit and unseated, and may take falling damage, though they are allowed a Reaction save or related defend skill to remain in the saddle, with a -1 modifier per skill point in Mounted Combat. If the target's save is successful, the effect fails and they may resist damage from the hit normally. It may be used as a Hack, Stab, Swing,or Joust attack (assuming the character has the skill), with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses.
- Prerequisites: Eight skill points in Mounted Combat