Swing

Swing

  • Attribute:  Agility
  • Type:  Attack
  • Time:  One action
  • Description:  Characters with skill are able to make practiced pivoting or pitched attacks that rotate from the shoulder, with a proficient weapon. It is a balanced, undulating motion that allows for easy transition between attack and defend actions with no combat modifiers. Attacks may be made from a standing position in the stirrups, a seated position on the mount, or from the ground. On a successful skill check, the target is hit and may defend normally; if the skill check fails or the target makes a successful defend, the attack misses.
  • Specializations:  (Required) Proficient weapon(s)