- Attribute: Constitution
- Type: Attack
- Time: Four actions
- Description: This skill is used to unleash a flurry of ranged attacks at a group of opponents. With a successful skill check, the character fires a number of shots based on the number of skill points in Ranged Combat, i.e. novice 0-3 points, expert 4-7 points, master 8+ points. A novice is unable to use this skill, while an expert can fire double that number of shots, and a master can fire triple that number of shots. Targets in the area get a Reaction save, at a -1 modifier per two skill points in Ranged Combat; if the save is successful, the attack misses, otherwise it hits and they may defend normally. It may be used as a Shoot attack (assuming the character has the skill and the weapon ammo allows for the capability), with all related and general combat modifiers applied normally. If the skill check fails or the target makes a successful defend, the attack misses.
- Prerequisites: Four skill points in Ranged Combat