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Therianthropy

Pounce

Pounce

  • Attribute:  Constitution
  • Type:  Attack
  • Time:  One action
  • Description:  Characters use this skill to launch themselves at an opponent, with the intent of landing on them and knocking them down. With a successful skill check, the character springs forward from a standstill equal to one move action x ½, plus one yard per two skill points in Therianthropy, and with a running start up to one move action, plus one yard per skill point in Therianthropy; the attack does damage equal to the Strength score plus the distance of the move in yards (to a maximum of six). The defender gets a Reaction save, with a -1 modifier per skill point in Therinathropy, to avoid being knocked down. On a successful skill check, the target is hit and may defend normally; if the skill check fails or the target makes a successful defend, the attack misses.
  • Specializations:  None

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Chuck Sperati