Writing Distracted

Wrestling

Chokehold

Chokehold

  • Attribute:  Strength
  • Type:  Attack
  • Time:  One action
  • Description:  Those with this skill are able to apply a hold that compresses the carotid artery, inhibiting blood flow to the brain and causing unconsciousness. It may only be used on a target that has been grabbed; with a successful skill check, the hold is applied and the defender must make a Stamina save with a progressive -2 modifier per round; on a failed Stamina save, the defender loses consciousness for a minimum of four rounds, after which a base Stamina save may be made to regain consciousness. One action must be spent each round to maintain the hold and this skill may be used to oppose a break or escape attempt, by spending additional actions. Both the attacker and defender are considered prone during the move and this skill cannot be used to defend against attacks made by the target. If the skill check fails the move has not been applied correctly and the opponent gets a simple (+4) modifier to break the grapple. Regardless of success or failure, if the move is still applied, both the attacker and defender are prone at the end of this action.
  • Specializations:  None

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Chuck Sperati