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Wrestling

(E) Body Locks

(E) Body Locks

  • Attribute:  Agility
  • Type:  Attack
  • Time:  One action
  • Description:  This skill can be used to apply one of four advanced holds that immobilize targets that have been grabbed. With a successful skill check, the hold is applied; each hold has potential modifiers to applying/maintaining the hold, damage, stamina/morale save, and/or escape, based on type. One action must be spent each round to maintain the hold and this skill may be used to oppose a break or escape attempt. Both the attacker and defender are considered prone during the move. If the skill check fails the move has not been applied correctly and the opponent can attempt to break the grab. Regardless of success or failure, if the move is still applied, both the attacker and defender are prone at the end of this action.
  • Prerequisites:  The Joint-Hold skill and four skill points in Wrestling

 

Headlock - circling the opponents head with the arm, typically from the side; this move may be used as a disabling attack (Stamina save), but more often to control the target as it negates the ability to attack until it is released or broken.
Modifiers:   Apply: +3     Damage:  --     Save: --     Escape: -3

Hammerlock - pulling an opponents arms behind and bending up the back; this move is used as either a disabling attack (Stamina save) or for pain compliance (Morale save).
Modifiers:   Apply: --     Damage: +2     Save: -2     Escape: -2

Leglock - twisting or hyperextending and opponents knee or hip, while using the legs for leverage; this move is used as either a disabling attack (Stamina save) or for pain compliance (Morale save).
Modifiers:   Apply: -2     Damage: +4     Save: -2     Escape: -2

Ab-Lock - linking the arms from behind and bending over to stretch and expose the midsection; this move may be used for pain compliance (Morale save), but is more often used to control the target as it holds the target prone and negates the ability to attack or defend until it is released or broken.
Modifiers:   Apply: -2     Damage: +2     Save: -2     Escape: -4

 

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Chuck Sperati