(E) Classify Device

(E) Classify Device

  • Attribute:  Agility
  • Type:  Utility
  • Time:  N/A
  • Description:  Characters with skill have a solid understanding of mechanisms and are better able to pick locks or avoid setting off traps. The device must be studied for at least one round, though the actual amount of time required may vary based on the complexity and obscurity of the device. With a successful skill check, the character gets a bonus modifier equal to the number of skills points in Guile to an Open Locks or Disable Device attempt. If the skill check fails, this bonus modifier is not available for that device until the skill rank has increased.
  • Prerequisites:  The Search skill and four skill points in Guile

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