(E) Impersonate

(E) Impersonate

  • Attribute:  Agility
  • Type:  Defend
  • Time:  N/A
  • Description:  Characters with this skill are able to take on the role of another and believably project their attitude, mannerisms, etc. This skill may be used in two ways; when challenged while pretending to be someone else, the character is allowed a save to oppose a Search or related skill check. Alternately, it can be used as a focused Bluff, giving the target a Willpower or related defend skill to disbelieve, with a -1 modifier per skill point in Impersonate. The character must have a passing resemblance to the person they are impersonating, either naturally or through a disguise, and be able to speak the same languages. The difficulty is based on the degree of difference between the character and the role, the likelihood of that person being present at that time and place, and the target's familiarity with them. If the skill check fails, the role was not believably presented.
  • Example of use:  Dress as a prison guard to reach a specific cell, pretend to be a person of authority to make a specific demand, shout instructions in passing to throw off suspicions, etc.
  • Prerequisites:  The Disguise skill and four skill points in Guile

(back to Guile skills)