- Attribute: Knowledge
- Type: Utility
- Time: N/A
- Description: Characters with this skill understand how chemicals affect the biological functions of the body. With a successful skill check, the character can synthesize chemical ingredients to create a hot-boost, which increases a particular attribute by one point per two skill points in Medicine for a number of rounds equal to the skill rank, or a spinstim, which negates the effects of fatigue for a number of rounds equal to the number of skill points in medicine. Once the effect of either enhancement wears off, the character enters a fatigue state; for each additional enhancement the character uses after the first in an encounter, they must make a Stamina save, if the save fails they immediately become uncomfortably warm and nauseated, which induces a fatigue state. If the skill check fails, the character is unable to synthesize the enhancement, wasting the chemicals.
- Prerequisites: The First Aide skill and four skill points in Medicine
(back to Medicine skills)