- Attribute: Knowledge
- Type: Utility
- Time: N/A
- Description: A character with this skill is able to revive, stabilize, and treat those who have reached the point of death. With a successful skill check, a character who has lost all Health and Body, but has not suffered a devastating injury, i.e. beheading, cut in half, frozen, etc, can be stabilized, gaining a number of health points equal to their healing rate plus one per two skill points in Medicine. Further, they can attempt to revive a character who has died within the last ten minutes, with a successful skill check at a difficult (-4) modifier. A medical kit is required for this skill. If the skill check fails, additional attempts may be made at a progressive difficult (-4) modifier, but after three fails, no more attempts may be made.
- Prerequisites: The First Aide skill and four skill points in Medicine
(back to Medicine skills)