(E) Contortion

(E) Contortion

  • Attribute:  Constitution
  • Type:  Utility
  • Time:  N/A
  • Description:  Those with this skill are extremely flexible and able to twist their bodies into a variety of positions. This flexibility provides the character with an additional +1 bonus modifier per two skill points in Performance to Dance, Escape Artist, Dodge, and Evade skill checks, assuming the character has the skills. In addition, with a successful skill check they are able to dislocate shoulder and hip joints to squeeze into and move through tiny places. If the skill check fails, additional attempts to dislocate the joints may be made at a progressive difficult (-4) modifier, but after three fails the character takes disable damage equal to the skill rank to the target joint (normal damage saves apply), and may not try again during that encounter.
  • Prerequisites:  The Escape Artist skill and four skill points in Performance

(back to Performance skills)