- Attribute: Agility
- Type: Attack
- Time: One action
- Description: A character with this skill is able to add an attack to a ground based Performance move skill, i.e. Rope Walk, Tumbling, or (E) Gymnastics (assuming the character has the skill). It may be used with any novice level combat specialty attack, i.e. hack, stab, grab, shoot, claw, etc (assuming the character has the skill), with all related and general combat modifiers and action requirements applied normally. On a successful skill check, the target is hit and may defend normally. If the skill check fails, the normal results of that action apply, in addition to the missed attack.
- Prerequisites: The (E) Gymnastics skill and eight skill points in Performance
(back to Performance skills)